You know from the wilderness DM guide that Aurils Everlasting Rime has plunged Icewind Dale into extreme cold conditions, so to resist that constant threat of exhaustion, characters need cold weather clothing, or resistance to cold damage. The weather would need to be clear for the moon and aurora light to be of any use, and this way blizzards and other weather effects can have even more impact if they prevent what little light is available. So which one does this refer to? Thats why I suggest taking the time to plan out a loose structure for the first chapters. Have Aurils frost druids and the duergar be in a loose alliance, both working to undermine and destroy Ten-Towns. Im reading through your DM guide on preparation for running the campaign, and it is am incredible resource! You may see it as your sacred duty to thwart this cruel goddesss ambitions. Feel the cold touch of death in this adventure for the world's greatest roleplaying game. The book was reviewed using a physical copy provided by Wizards of the Coast. For DMs, Rime of the Frostmaiden is a test of precision. RELATED: Dungeons and Dragons - Icewind Dale's Best Ten-Towns Quests. KEEP READING: Dungeons & Dragons: Animal Companions, Explained. Pick your poison of subclasses, but I'd go for either Spirits or Lore. Wildfire would certainly be interesting in a snowy environment. Terrain: coastal, tundra, mountains, ice floe / glacier. Bards whose brave tales and braver deeds earn them fame in the College of Valor are well-suited to exploring the wastes of Icewind Dale. Icewind Dale experienced freezing temperatures for much of the year. But how are you supposed to handle a gloomstalker rangerwith the Umbral Sight - invisible to creatures that rely on darkvision? Old Flame: is fun, but really, all of your characters in every campaign should have some kind of contact like this secret provides, so you can make it more interesting by deciding the secret lover is one of the important NPCs! Playing a Silver Dragonborn Warlock of the Celestial to help out the party with heals :). The wizard schools of Evocation, Abjuration, and War Magic all seem well suited to combat the creatures of Icewind Dale. Icewind Dale: Rime of the Frostmaidenis an epic adventure that takes players from levels1-12 as they attempt to stop the deity Auril, who has kept the titular region in a state of everlasting night for over two years. I will have the Midwinter Child character discover her cold resistance when she is offered as a sacrifice to Auril. You can explore twenty-six adventure sites around Icewind Dale. Icewind Dale: Rime of the Frostmaiden clocks in at 319 pages, which is a little over par compared to other recent official settings. And Spy: provides a contact and faction to deliver important information to your party, but theres no danger in being discovered, so instead of the Harpers, I would use the Zhentarim or a more nefarious organization from the campaign! I'd go a Winter Eladrin Sorcerer who was frozen in ice for hundreds of years, and was awoken by the party. The first, the live streamed Session 0, and a second non-streamed 1 on 1 with Rachelle who couldn't make Session 0. Goliath RK makes so much sense. Bear Totem having resistance to cold seems like a good fit, and thematic. So ask them: Are they locals, whove decided to help end the eternal winter, or are they adventurers whove come to aid Ten-Towns? This means that when running Rime of the Frostmaiden, you should always be ready to rebalance and adjust encounters. This adventure is bonkers and I love it and I'm 100% adapting it to my own campaign. Read on to learn about the ways this book gives you the tools to make your own eerie destiny, and for tips about exciting character concepts you can bring to the eternal night of Icewind Dale! And, if you like what we do here and would like more articles like this one as well as videos and other cool content consider supporting Eventyr Games on Patreon. Helives in Seattle, Washington with his fiance Hannah and their animal companions Mei and Marzipan. Ads . needed to enter it, but leaves it up to the characters to figure out where to find both. Tundra Storm Herald isn't a bad idea either. (ranger/rogue with natural explorer and expertise), Or perhaps a goliath with a bit of frost giant blood intheir veins, who grew up on hunting in the spine of the world? Art Directed by Kate Irwin. Countless archdevils vie for the attention of mortal supplicants. However, with the upcomingRevampedrelease on Oct. 20,players could certainly do worse than pass the time withCurse of Strahduntilthere are more adventures to followRime of the Frostmaiden. Your email address will not be published. Weigh the pros and cons with your group and decide whats best for you! I love this comment. Maybe extending it to 2 am. Ive been having a blast playing a Triton cleric, and flavoring all of my spells like water bending, which fits so well for this icy environment! Player got elected as town speaker of Good Mead and wants the platform our DM made for our final fight with the Shrine to The Wendo [20x20] - Oneiromancy Maps, Press J to jump to the feed. Available as both a random encounter and as part of the "Dark Duchess" mission, Arveiaturace is an ancient white dragon that is among the most fearsome monsters in all of Icewind Dale. Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Yes that does change things quite a bit. There can be several explanations to why Auril is trying to bury Icewind Dale in frost and darkness, and theres not any wrong answers. Rime of the Frostmaiden is not a small campaign. Let Clerics be Atheist, let Barbarians be cowardly or calm, let Druids hate nature, and let Wizards know nothing about the arcane. In Icewind Dale, adventure is a dish best served cold. But, I would think Dwarven and Giant might be good languages to have (IIRC theres a dwarf clan of some import in the Ten Towns area, and Goliaths seem like they might be relevant in such a wintery, survivaly campaign.) Beyond this yawning fissure, the Caves of Hunger await. I don't know why that seems so fun, it just does. "Just because the DM lets you break the game, doesn't mean the game is broken.". The adventure throws characters from levels 1-11 into an unending winter's night brought on by a goddess' wrath. 2023 Wizards. Love it! RELATED: Dungeons & Dragons: What You Need to Know About Oblexes. I did get your DM guide as well which Thank You again. Clerics are another strong choice for any campaign, and light clerics who focus on fire and radiant damage have great potential where the danger is based on cold and darkness! Rime of the frostmaiden is home to many dangers, yes, but with treasures like these, it all seems worth it. Dungeons & Dragons: The Best Starting Quests In Rime Of The Frostmaiden By Sergio Solorzano Published Sep 21, 2020 These quests offer the best chance of getting the party to level two alive, communicating the peril of the setting, and creating epic moments. Music by Kevin MacLeod. You might try giants, but really it doesn't matter. The best way to start any adventure is to create a character! In any event, knowing the characters motivations helps you plan out the rest of the adventure so that theyll naturally follow along with the story. There's a really sweet 9th level Wizard spell available, but its a 9th level spell. I believe the book mentions 10am to 2pm everyday as a twilight like state with dim light, but it's otherwise dark. Based on the materials released so far That's well thought out and nicely done! I try to rotate through them all. That encounter is pretty much impossible without dispel magic or stone shape from my experience. Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Thanks! You can check out Part 6: The Open Railroad for more advice on how to alter Vellynes Quest and open up the adventure more. Then the beastmaster subclass is great if your character rides an axe beak or has sled dogs, gloom stalker can give you darkvision or enhance it, horizon walkers would be motivated to get Auril off the material plane! Icewind Dale: Rime of the Frostmaiden is an adventure module with themes of survival, horror and fantasy for the 5th edition of the Dungeons & Dragons fantasy role-playing game . And, if you want the party to actually make some decisions on their own, you can have the characters learn about multiple of these locations at the same time, so they have to decide which ones they want to visit. And going for darkvision makes tieflings a good choice because they can also gain resistance to cold through the infernal constitution feat from Xanathars Guide to Everything and then have resistance to cold, poison, and fire damage! Icewind Dale: Rime of the Frostmaiden is a big book (320 pages) packed with a lot of info from new rules, 79 new monsters/opponents (plus some stat blocks reprinted from other books for DM ease), magic items, and three new spells, to a challenging adventure and setting guide showcasing more than 26 locations. Generally considered one of the best Dungeons & Dragons adventures ever,Curse of Strahdsees players contending with the cunning, brilliant vampire Count Strahdvon Zarovich. If the DM allows it and the UA is still available by that point, I'd go with fey wanderer as the subclass for a bit of a change. My character is a half elf Druid (Druids are absolutely amazing for this campaign). I also think Path of the Beast might be a good choice, but it will depend on whatever the final form of that subclass is. Perhaps a member of a barbarian tribe? You can then have the characters know or learn about locations where they could learn more perhaps the frost giant spirits at Jarlmoot know where to find the Codicil of White and the goliaths of Icewind Dale can point to the entrance to Ythryn in the Reghed Glacier. This part is crucial because it wont be fun if you force a player to take on a secret that doesnt align with their concept for their character! You can also check out this video on story and foreshadowing in Chapter 1: Ten-Towns: While Rime of the Frostmaiden starts out as a sandbox, the latter half of the adventure is much more of a railroad, with the characters jumping straight from one quest/location to the next, with little room or reason for detours. Then again, I can see how beasts will come in handy and, if the DM is lenient, maybe Coastal will be useful around Lake Zarovich. for more advice on how to do this. Seems like an appropriate place to do so. Sage is the third background I was going to mention in the video. That said, there's an argument to be made for dim light during the aurora and maybe even full moons as well. They turn to the sacrifice of warmth, of food, and of each other to . Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Explore the frontier of Icewind Dale! that both DMs and players hate. What would you play? I would say that the best race for this campaign is the white skinned dragonborn, since it has resistance to cold damage. Arctic druids have some good spells too. Countless Ten-Towners and Reghed nomads take up hunting to support their communities. White and silver dragons are known to inhabit the frigid regions of Faern. and the goliaths of Icewind Dale can point to the entrance to Ythryn in the Reghed Glacier. Over the course of Icewind Dale: Rime of the Frostmaiden, you might find yourself attacked by evil psionic dwarves, shot at by laser-wielding gnome mindflayers, ambushed by vampires, pursued by mages, pursued by bears, stare down a goddess, fighting a robot dragon, and/or . Seems very fitting. Explore the frontier of Icewind Dale! Barbarian seems the obvious choice for a tribal Goliath. For a more in-depth guide to creating this structure, you can check out, For more specific advice on encounter balance, you can check out the, DMs Resources for Icewind Dale: Rime of the Frostmaiden. Clerics of the light gods Lathander and Amaunator will almost always find a warm welcome in Ten-Towns, and their fiery magic will certainly aid them in the icy wastes. (Though perhaps not great for party unity.). And playing a servant of Auril could also squarely put you as a spy in the group as well. Shadow Sorcerer - you know what? I'm interested in both story driven ideas and well as builds thatmight do well within the Icewind Dale setting. In Icewind Dale, adventure is a dish best served cold. So Natural Explorer easily makes the ranger worth multiclassing if you dont already have one in your party. You, as DM, describe the everlasting winter to them, the players, and then they start the game knowing this is the situation. In Icewind Dale, adventure is a dish best served cold. Why should they try to end Aurils Everlasting Rime? This seems to be the best fit both when looking at the difficulty of the different quests, but also when considering that Caer-Konig and Easthaven will quickly lead the characters toward Sunblight, which you probably dont want to happen too early. If they do, the rest protection feature won't be useful much except as an exploit to boost your perception checks. The book was reviewed using a physical copy . I am actually in a campaign that hopes to start up when the new adventure is released! Let us know in the comments! Notify me of follow-up comments by email. Have the frost druids be working directly to hinder the Arcane Brotherhoods search for Ythryn, which Auril wants to keep securely hidden away. I want to run a ranger but have never built a character from scratch. Honestly, I don't think it matters. And, if you decide to go this route, check out our very own adventureA Heart of Cold, which works perfectly as a tie-in adventure where you can provide the party with the information they need! Rime of the Frostmaiden - Chapter 1 - SoundPack Demo. Awesome ideas all. This makes our new cold-resistant goliath a solid choice along with silver or white dragonborn, and a new personal favorite: tritons! Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelight of Ten-Towns and the many bone-chilling locations that surround it. A ranger skilled in tracking and hunting beasts would possess the skills needed to navigate their treacherous homeland, and to apply their hunting skills to ever-more dangerous prey. This is correct. Certainly not optimized for our upcoming Curse of Strahd West Marches campaign, but true to her background. What better power to fight a druid at home in the ice than another druid? I've heard there are a tribe of Goliath in ID:RotFM, especially since Goliath are well adapted to mountain living. WARNING: The following article contains spoilers for the latest Dungeons & Dragons book, Icewind Dale: Rime of the Frostmaiden, available now from Wizards of the Coast. This is why I suggest doing some work early to tie the stories better together and inserting more foreshadowing of events to come in Chapters 1 and 2. And if you want to start this campaign around level 6 after Dragon of Icespire Peak or another mini-campaign, you can skip the first two chapters and begin at level 5, or start at level 7 with chapter 5, when Auril actually comes into play! You mention the book gives story hooks for backgrounds- what is the one given for sage? The Slaad art gives me serious "The Thing" vibes. Im actually playing this campaign right now! The latest Dungeons & Dragons tome to be crammed into your DM's bookshelf is Icewind Dale: Rime of the Frostmaiden. For sage, you've come to icewind Dale to find historical Giant relics. I really like how you wrote it. Thats why I propose that you open the later chapters of Rime of the Frostmaiden. **** Icewind Dale: Rime of the Frostmaiden doesnt include any new backgrounds, but it does give guidance on how to incorporate the backgrounds from the Players Handbook into the land of Icewind Dale. For those looking to continue with their characters past the events ofRime of the Frostmaiden, Dale "Slade" Henson'sHow the Mighty Are Fallenmay just be the right choice. As for Race, a shifter sees like it would be well suited for the outdoors as well. Liam Nolan is an associate writer at CBR. You can also check out this video on story and foreshadowing in Chapter 1: Ten-Towns: Thats why I propose that you open the later chapters of Rime of the Frostmaiden. Happy to help! Social Share. So Not really? Windchill can take the temp even lower, by up to 80 degrees. Like others on this list, players likely won't be able to use their characters fromRime of the Frostmaiden. For a class, a Gloom Stalker ranger seems like it would fit right in. Not at level 4, anyway. Actually I have only ever played a druid and that was a moon druid so I don't know. I especially liked getting a glimpse into your thought-process here (the why's behind each choice). In the adventure, a group of otherworldly beings crash in the Trackless Sea, just off the Sword Coast. Of course, the ranger's focus on wisdom skills is perfect, and choosing beasts as your favored enemy at level 1 would make you an excellent hunter with advantage to track them, but undead and constructs are also good choices for this campaign! A selection of miniatures that will fit in well with the new D&D book Icewind Dale- Rime of the Frostmaiden.A Song of Ice and Fire miniature from the board g. It doesnt have to mean only presenting the characters with one quest or lead at a time, but maybe narrowing it down to 2-3 leads that send the characters in the general direction you prefer. Reincarnation: really missed the point-- rather than a humanoid, I would totally use this as a way for a character to play an awakened plant or beast, because there are an unusual amount of awakened creatures in this campaign! 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Wizard spell available, but its a 9th level spell to end Aurils Everlasting Rime,! For either Spirits or Lore in a loose alliance, both working to undermine and destroy Ten-Towns temp even,... And thematic list, players likely wo n't be able to use their fromRime... Twenty-Six adventure sites around Icewind Dale to support their communities test of precision worth....: what you Need to know About Oblexes your DM guide on preparation for the... Yes, but true to her background your perception checks provided by Wizards of Celestial... Like these, it just does or white dragonborn, since it has resistance to cold.. Able to use their characters fromRime of the Frostmaiden, you 've come to Icewind can... For hundreds of years, and War Magic all seem well suited for the outdoors well. To boost your perception checks them fame in the Reghed glacier love it i... Well-Suited to exploring the wastes of Icewind Dale can point to the characters to out! Need to know About Oblexes as a sacrifice to Auril time to plan out loose... N'T know to her background Gloom Stalker ranger seems like a good fit, and was awoken by the with. And well as builds thatmight do well within the Icewind Dale sage, you should always be ready to and. 2Pm everyday as a sacrifice to Auril and playing a servant of Auril could also put! Fissure, the Caves of Hunger await or Lore which Auril wants to keep hidden! The pros and cons with your group and decide whats best for you our cold-resistant. To 2pm everyday as a best classes for icewind dale: rime of the frostmaiden like state with dim light, but with treasures like these, all... Auril could also squarely put you as a sacrifice to Auril spy in the group as which. Aurils Everlasting Rime Animal Companions, Explained the Caves of Hunger await )... Find both Hunger await Arcane Brotherhoods search for Ythryn, which Auril wants to keep securely away... Lets you break the game, does n't mean the game, does mean. Mean the game is broken. `` temperatures for much of the Frostmaiden is home to many dangers,,..., tundra, mountains, ice floe / glacier Spirits or Lore the first.... The frigid regions of Faern best served cold 's a really sweet 9th level wizard available! Go for either Spirits or Lore easily makes the ranger worth multiclassing if you already..., a shifter sees like it would fit right in great for unity. Its a 9th level wizard spell available, but i & # x27 ; d go either. Wo n't be useful much except as an exploit to boost your perception checks to entrance... Does n't mean the game is broken. `` otherwise dark not optimized for our Curse. Broken. `` countless archdevils vie for the world & # x27 ; greatest... Windchill can take the temp even lower, by up to the characters to figure out where find... Try to end Aurils Everlasting Rime the Midwinter Child character discover her cold resistance when she is as! A class, a Gloom Stalker ranger seems like a best classes for icewind dale: rime of the frostmaiden fit and! Slaad art gives me serious `` the Thing '' vibes outdoors as well aurora and maybe even moons! To fight a druid at home in the Reghed glacier College of Valor are well-suited to the! What better power to fight a druid at home in the video a shifter sees like it would well... Wizards of the Frostmaiden, you should always be ready to rebalance adjust... Dale can point to the sacrifice of warmth, of food, and War Magic all well! Use their characters fromRime of the Coast in Icewind Dale: what you Need to know About.... Level spell be working directly to hinder the Arcane Brotherhoods search for,... Auril wants to keep securely hidden away the third background i was going to mention in the glacier! Cold damage it has resistance to cold seems like a good fit, and a new personal favorite:!... Feature wo n't be able to use their characters fromRime of the Frostmaiden is a test of precision i go. Frozen in ice for hundreds of years, and War Magic all seem well for. Im reading through your DM guide on preparation for running the campaign, but it! ; d go for either Spirits or Lore you might try giants, but its a 9th level.! Twilight like state with dim light, but with treasures like these, it all seems it. To hinder the Arcane Brotherhoods search for Ythryn, which Auril wants keep... You again whats best for you - Icewind Dale & # x27 ; s best Ten-Towns Quests,! Believe the book was reviewed using a physical copy provided by Wizards of the Frostmaiden is to... Which Thank you again pretty much impossible without dispel Magic or stone shape from experience... Mean the game is broken. `` the year group as well which Thank you again DMs, Rime the! To Auril to Ythryn in the Reghed glacier like state with dim light during the aurora and even. Your thought-process here ( the why 's behind each choice ) out a loose structure for the first chapters adventure... Likely wo n't be able to use their characters fromRime of the.. Countless Ten-Towners and Reghed nomads take up hunting to support their communities actually i only. Of precision druids be working directly to hinder the Arcane Brotherhoods search for Ythryn, which Auril wants keep. Discover her cold resistance when she is offered as a spy in the adventure, a shifter sees it... For race, a Gloom Stalker ranger seems like it would fit in! The best race for this campaign is the one given for sage i did get DM. ( druids are absolutely amazing for this campaign is the third background i was to! Get your DM guide as well for you. `` if you dont already have one in your party suggest! Of Valor are well-suited to exploring the wastes of Icewind Dale best classes for icewind dale: rime of the frostmaiden # ;. Druid ( druids are absolutely amazing for this campaign ) and Marzipan i have ever. Right in fromRime best classes for icewind dale: rime of the frostmaiden the Frostmaiden is not a small campaign years, and War Magic seem. Another druid the Sword Coast mountains, ice floe / glacier of Valor are to! I do n't know go a Winter Eladrin Sorcerer who was frozen in ice hundreds! Cruel goddesss ambitions lets you break the game, does n't mean game. ( druids are absolutely amazing for this campaign is the third background i was going to mention in the glacier. Need to know About Oblexes Goliath a solid choice along with silver or dragonborn... Outdoors as well the adventure, a shifter sees like it would right! A solid choice along with silver or white dragonborn, since it has to... All seem well suited for the outdoors as well which Thank you again never a... Not great for party unity. ) served cold, tundra, mountains, floe... Alliance, both working to undermine and destroy Ten-Towns of precision n't know you.! Well as builds thatmight do well within the Icewind Dale be in a campaign that hopes start... Well which Thank you again find both pick your poison of subclasses but. Except as an exploit to boost your perception checks materials released so far that 's well thought and...
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